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I'm super impressed at how you were able to create a game about accuracy where the player is limited to one button! Really creative! Also love the retro artwork and sound design!

You've heard this one before, but the way of showing amount of enemies killed was a little bit confusing. I even thought I had come to a different level where I had to kill all these new enemies that were displayed!

Realy nice game! i really liked the addition of a tutorial

The explosions are very satisfying 

I loved this! When I saw the theme "Dome" this game idea was the first thing I thought of. I think you chose a great art style and chose a fantastic way to implement 1 button. Really fun game loop!

I agree with the other commentor; the visual of the row of bugs is cool, but I'd like to see an actual number. Did I kill 15? 25? It was hard to tell. Giving some sort of score to the number of bugs would really make this a fantastic 1-button arcade game.

Wow, very good work, congrats. It's beautiful and enjoyable.

I'd love to see my progress, though. A score, or a progress bar, whatever. Something telling me that I can "win" or at least know if I did better than the last time.

Also, when the game ends, there are 1 or 2 bugs... not sure about the display of killed bugs?! And the sound is not reset properly, during the 2nd game I hear a disturbing buzzing sound.

Still a really great game, thanks!

It's really addicting! I could see it being great scaled up with timed waves and upgrades